Pick your run
Choose Timed (30 s, 1 min or 2 min) or Journey, then press Space to start.
Help Sly escape the doom!
Choose Timed (30 s, 1 min or 2 min) or Journey, then press Space to start.
Type the word in the box, letter by letter. The orange underline shows the next letter, and the next word waits underneath.
Each typo knocks Sly back toward the Storm. Lose all three lives and it catches Sly.
After a typo you get 3 seconds before the next one counts, so one slip won't end your run. Finish a word to win a life back, up to three.
Pick a length and survive until the clock counts down to zero without the Storm catching Sly. Your score is your words per minute and accuracy.
No time limit. Keep typing for as long as you can; the clock counts up until the Storm catches Sly. Your score is your words per minute and accuracy.
Sly has three lives. A wrong letter costs one and knocks Sly back toward the Storm. Steady, accurate typing keeps Sly out in front.
And you get faster without noticing.
At the end of every run
Timed ends with "Sly made it!" when the clock reaches zero. Journey ends when the Storm catches Sly. Either way, Play again takes you straight back to the start.
Top 5 ranked runs · Journey · Medium
The world is ending. A darkness called the Storm is swallowing the forests, the mountains, the ground itself. Something lives inside it, and it's hungry. Sly is the last thing still running.
Read Sly's storyEvery word is drawn at random from 953 six-letter words.
The next word waits under the one you're typing, so you can read ahead and keep your rhythm.
Built in Godot and played right in your browser, with art made for Slyrun.